applications.
APPLICATIONS
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Applications are open.
Reserves are not necessary.
Check if your character is not taken.
Application challenges are not accepted.
Read the rules, FAQ, and Persona Information.
Comment with your application - do not link it.
Comment with the subject: CHARACTER NAME ⬥ CANON.
Player cap: 9/30
Franchise cap:
- Kagepro (2/5)
Megaten (2/5)
→ PLAYER INFO
- Name: Player name
Contact: Plurk, Discord, email, etc
Other characters: What other characters do you currently have in the game? Put "N/A" if this doesn't apply
Invited by: Please name the player who invited you and ensure that they comment with their character's journal to your application to confirm the invitation. If you are already within the game, put "N/A".
→ CHARACTER INFO
- Name: Please put the character's name in Western order (Firstname Lastname)
Canon: If it is an original character, please put in "Original"
Canon point: If it is a CRAU, please put in the canon point + the game they are coming from. If it is an OC, please put in "N/A"
Age: Differentiate mental/physical as needed
History: Insert a wiki link or a brief summary of no more than 10 sentences
Personality: A brief summary of no more than 5 sentences relating to the character's personality, motivations, interactions with others, etc
CRAU: If you are applying a CRAU, you must also include an additional summary of no more than 5 sentences of their personality development during their previous game. Put "N/A" if this doesn't apply
Powers: Please note that powers are nerfed at the start with an option to regain powers as the game progresses
Inventory: List what your character has on them at their canon point, including creatures up to the size of a medium-sized dog
→ PERSONA INFO
- Name: If you are using a canon Persona, please link the wiki page with the name
Arcana: Please see the Persona Information page for the Arcanas available
Resists: Choose one element (physical, fire, ice, electricity, wind, psychokinesis, nuclear, light, dark)
Weak: Choose one element (physical, fire, ice, electricity, wind, psychokinesis, nuclear, light, dark)
Skills: List three rank 1 skills to begin with
- ⬥ skill one
⬥ skill two
⬥ skill three
- ⬥ Strength: the strength of physical attacks
⬥ Magic: the strength and defence of magical skills
⬥ Endurance: the defence against physical skills
⬥ Agility: the hit and evasion rates

MONDO OOWADA ▹ DANGANRONPA
→ PLAYER INFO
Name: Tsubo
tsubo
Contact:
Other characters: N/A
→ CHARACTER INFO
Name: Mondo Oowada
entranceway
Canon: Danganronpa
Canon point: Towards the end of chapter 2 ▹ CRAU from
Age: 17 (well...)
History: Danganronpa ▹ Mondo Oowada
Personality: As the head of Japan's #1 bousouzoku (biker gang), it's Mondo's duty to put on his armour of loudness, aggression, violence, and intimidation. He has to be tough, he has to be rough, he has to be what a True Man is supposed to be ー every action he takes will have to come with a reason why and how it links back to it. After all, that's how his brother, the only person he trusts lived, truly that's the right way to live! ...That being said, when stripped off his armour and safety rope, what are left of Mondo are insecurities, fear, impatience, and inferiority complex; he's pretty awkward and doesn't really know how to act in a different environment. Even though he tries his best not to show it, he's highly emotional and passionate, also incredibly loyal once you've earned his trust.
CRAU: His experiences in Wonderland has let Mondo grow more than he had for the past 17 years of his life. Being in an environment where he actually can have different sources of emotional support and people who are willing to leap bounds for him, has let him taste what happiness is once again. It has given him a true safe space, as opposed to his biker gang where it was simultaneously toxic for him. Again and again, he was forced to confront his past issues instead of avoiding them, ultimately allowing him to acknowledge his own weaknesses. He doesn't yell at every single thing possible anymore, but he still is Mondo ー he will keep his distance and be wary of anyone and everyone, and will resort to violence if it calls for it.
Powers: No supernatural powers whatsoever! His reflexes, physical strength, and endurance are a lot higher than average due to him being the SHSL Biker Gang Leader, but I believe that doesn't really count? Maybe?!
Inventory: His tokkoufuku on his back, and a black leash.
→ PERSONA INFO
Name: Komainu (Appearance)
Arcana: Chariot
Resists: Fire
Weak: Psychokinesis
Skills:
⬥ Cleave
Stats:⬥ Agi
⬥ Counter
⬥ Strength: 5
⬥ Magic: 1
⬥ Endurance: 5
⬥ Agility: 4
ACCEPTED
→ ACCEPTED
Congratulations, your character is accepted! Please ensure that you do the following:
⬥ Join
cetana and
vedana.
⬥ Reply with your character's journal.
⬥ Comment to the taken page.
⬥ Post your application in your journal.
⬥ Create an info page for your character.
⬥ Create a top-level in the permanent AC.
⬥ Introduce yourself on the OOC Intro post.
NOTE: Yes, Mondo can retain his reflexes, strength, and endurance since they're not a supernatural ability! If you have any questions or concerns, please let us know.
⬥ Welcome to the game!
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